Ernesto Nathan

F Bagalso III


3D Animation

[Blender FROGbot animation]

A 3D Blender Animation of a robot frog that took 8 hours and 24 minutes to complete, from 3D modeling ,Texturing , Lighting and compositing.


3d rENDERS

Apples - EVEE Render

Apples - cYCLES RENDER

Using blender to create a basket of apples and a knife in a fully rendered scene. it took 6 hours and 30 minutes. using blender tools, such as layouts and 3D shape building tools, textures, UV mapping, shading, compositing and lastly EVEE and Cycles with Ray tracing to fully render the scenes.


Illustrations

UI design:Robot logistics

Goal was to create custom UIs using existing UI designs and research approaches on making an easy to read and overlayed UI for robot logistics cargo loaders.

Illustration based off real life:DJI MINI4K

Goal was to create a illustration of a drone in real life using meshes, color picker and shape tools to make an accurate illustration of the drone in illustrator


Textures and Lighting:Glass and materials

Goal was to create 6 materials each using lightening and shading colors, as well as showing textures on photoshop. using lightening techniques that reflect on objects using research, such as metal, glass and clay.



AI illustraion

Creating a AI comic using new ADOBE Ai features and prompts. to make a comic, as well as creating text boxes with an engaging story.


[Special animation]

[Special animation]

A 2D Animation animated in 30 FPS, time taken to complete

16 hours and 6 minutes. there are two characters fighting MR.S a slime and X:67 a artillery robot.

Character sheet and story board

Rough animation